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- /* $Id: api1.c,v 3.4 1998/03/27 03:30:36 brianp Exp $ */
-
- /*
- * Mesa 3-D graphics library
- * Version: 3.0
- * Copyright (C) 1995-1998 Brian Paul
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Library General Public
- * License as published by the Free Software Foundation; either
- * version 2 of the License, or (at your option) any later version.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Library General Public License for more details.
- *
- * You should have received a copy of the GNU Library General Public
- * License along with this library; if not, write to the Free
- * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
- */
-
-
- /*
- * $Log: api1.c,v $
- * Revision 3.4 1998/03/27 03:30:36 brianp
- * fixed G++ warnings
- *
- * Revision 3.3 1998/02/20 04:49:19 brianp
- * move extension functions into apiext.c
- *
- * Revision 3.2 1998/02/08 20:23:49 brianp
- * lots of bitmap rendering changes
- *
- * Revision 3.1 1998/02/01 20:05:10 brianp
- * added glDrawRangeElements()
- *
- * Revision 3.0 1998/01/31 20:42:56 brianp
- * initial rev
- *
- */
-
-
- #ifdef PC_HEADER
- #include "all.h"
- #else
- #include <stdio.h>
- #include <stdlib.h>
- #include "api.h"
- #include "bitmap.h"
- #include "context.h"
- #include "drawpix.h"
- #include "eval.h"
- #include "image.h"
- #include "macros.h"
- #include "matrix.h"
- #include "teximage.h"
- #include "types.h"
- #include "vb.h"
- #endif
-
-
- /*
- * Part 1 of API functions
- */
-
-
-
- void APIENTRY glAccum( GLenum op, GLfloat value )
- {
- GET_CONTEXT;
- CHECK_CONTEXT;
- (*CC->API.Accum)(CC, op, value);
- }
-
-
- void APIENTRY glAlphaFunc( GLenum func, GLclampf ref )
- {
- GET_CONTEXT;
- CHECK_CONTEXT;
- (*CC->API.AlphaFunc)(CC, func, ref);
- }
-
-
- GLboolean APIENTRY glAreTexturesResident( GLsizei n, const GLuint *textures,
- GLboolean *residences )
- {
- GET_CONTEXT;
- CHECK_CONTEXT_RETURN(GL_FALSE);
- return (*CC->API.AreTexturesResident)(CC, n, textures, residences);
- }
-
-
- void APIENTRY glArrayElement( GLint i )
- {
- GET_CONTEXT;
- CHECK_CONTEXT;
- (*CC->API.ArrayElement)(CC, i);
- }
-
-
- void APIENTRY glBegin( GLenum mode )
- {
- GET_CONTEXT;
- CHECK_CONTEXT;
- (*CC->API.Begin)( CC, mode );
- }
-
-
- void APIENTRY glBindTexture( GLenum target, GLuint texture )
- {
- GET_CONTEXT;
- CHECK_CONTEXT;
- (*CC->API.BindTexture)(CC, target, texture);
- }
-
-
- void APIENTRY glBitmap( GLsizei width, GLsizei height,
- GLfloat xorig, GLfloat yorig,
- GLfloat xmove, GLfloat ymove,
- const GLubyte *bitmap )
- {
- GET_CONTEXT;
- CHECK_CONTEXT;
- if (!CC->DirectContext || CC->CompileFlag
- || !gl_direct_bitmap( CC, width, height, xorig, yorig,
- xmove, ymove, bitmap)) {
- struct gl_image *image;
- image = gl_unpack_bitmap( CC, width, height, bitmap );
- (*CC->API.Bitmap)( CC, width, height, xorig, yorig,
- xmove, ymove, image );
- if (image && image->RefCount==0) {
- gl_free_image( image );
- }
- }
- }
-
-
- void APIENTRY glBlendFunc( GLenum sfactor, GLenum dfactor )
- {
- GET_CONTEXT;
- CHECK_CONTEXT;
- (*CC->API.BlendFunc)(CC, sfactor, dfactor);
- }
-
-
- void APIENTRY glCallList( GLuint list )
- {
- GET_CONTEXT;
- CHECK_CONTEXT;
- (*CC->API.CallList)(CC, list);
- }
-
-
- void APIENTRY glCallLists( GLsizei n, GLenum type, const GLvoid *lists )
- {
- GET_CONTEXT;
- CHECK_CONTEXT;
- (*CC->API.CallLists)(CC, n, type, lists);
- }
-
-
- void APIENTRY glClear( GLbitfield mask )
- {
- GET_CONTEXT;
- CHECK_CONTEXT;
- (*CC->API.Clear)(CC, mask);
- }
-
-
- void APIENTRY glClearAccum( GLfloat red, GLfloat green,
- GLfloat blue, GLfloat alpha )
- {
- GET_CONTEXT;
- CHECK_CONTEXT;
- (*CC->API.ClearAccum)(CC, red, green, blue, alpha);
- }
-
-
-
- void APIENTRY glClearIndex( GLfloat c )
- {
- GET_CONTEXT;
- CHECK_CONTEXT;
- (*CC->API.ClearIndex)(CC, c);
- }
-
-
- void APIENTRY glClearColor( GLclampf red,
- GLclampf green,
- GLclampf blue,
- GLclampf alpha )
- {
- GET_CONTEXT;
- CHECK_CONTEXT;
- (*CC->API.ClearColor)(CC, red, green, blue, alpha);
- }
-
-
- void APIENTRY glClearDepth( GLclampd depth )
- {
- GET_CONTEXT;
- CHECK_CONTEXT;
- (*CC->API.ClearDepth)( CC, depth );
- }
-
-
- void APIENTRY glClearStencil( GLint s )
- {
- GET_CONTEXT;
- CHECK_CONTEXT;
- (*CC->API.ClearStencil)(CC, s);
- }
-
-
- void APIENTRY glClipPlane( GLenum plane, const GLdouble *equation )
- {
- GLfloat eq[4];
- GET_CONTEXT;
- CHECK_CONTEXT;
- eq[0] = (GLfloat) equation[0];
- eq[1] = (GLfloat) equation[1];
- eq[2] = (GLfloat) equation[2];
- eq[3] = (GLfloat) equation[3];
- (*CC->API.ClipPlane)(CC, plane, eq );
- }
-
-
- void APIENTRY glColor3b( GLbyte red, GLbyte green, GLbyte blue )
- {
- GET_CONTEXT;
- (*CC->API.Color3f)( CC, BYTE_TO_FLOAT(red), BYTE_TO_FLOAT(green),
- BYTE_TO_FLOAT(blue) );
- }
-
-
- void APIENTRY glColor3d( GLdouble red, GLdouble green, GLdouble blue )
- {
- GET_CONTEXT;
- (*CC->API.Color3f)( CC, (GLfloat) red, (GLfloat) green, (GLfloat) blue );
- }
-
-
- void APIENTRY glColor3f( GLfloat red, GLfloat green, GLfloat blue )
- {
- GET_CONTEXT;
- (*CC->API.Color3f)( CC, red, green, blue );
- }
-
-
- void APIENTRY glColor3i( GLint red, GLint green, GLint blue )
- {
- GET_CONTEXT;
- (*CC->API.Color3f)( CC, INT_TO_FLOAT(red), INT_TO_FLOAT(green),
- INT_TO_FLOAT(blue) );
- }
-
-
- void APIENTRY glColor3s( GLshort red, GLshort green, GLshort blue )
- {
- GET_CONTEXT;
- (*CC->API.Color3f)( CC, SHORT_TO_FLOAT(red), SHORT_TO_FLOAT(green),
- SHORT_TO_FLOAT(blue) );
- }
-
-
- void APIENTRY glColor3ub( GLubyte red, GLubyte green, GLubyte blue )
- {
- GET_CONTEXT;
- (*CC->API.Color4ub)( CC, red, green, blue, 255 );
- }
-
-
- void APIENTRY glColor3ui( GLuint red, GLuint green, GLuint blue )
- {
- GET_CONTEXT;
- (*CC->API.Color3f)( CC, UINT_TO_FLOAT(red), UINT_TO_FLOAT(green),
- UINT_TO_FLOAT(blue) );
- }
-
-
- void APIENTRY glColor3us( GLushort red, GLushort green, GLushort blue )
- {
- GET_CONTEXT;
- (*CC->API.Color3f)( CC, USHORT_TO_FLOAT(red), USHORT_TO_FLOAT(green),
- USHORT_TO_FLOAT(blue) );
- }
-
-
- void APIENTRY glColor4b( GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha )
- {
- GET_CONTEXT;
- (*CC->API.Color4f)( CC, BYTE_TO_FLOAT(red), BYTE_TO_FLOAT(green),
- BYTE_TO_FLOAT(blue), BYTE_TO_FLOAT(alpha) );
- }
-
-
- void APIENTRY glColor4d( GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha )
- {
- GET_CONTEXT;
- (*CC->API.Color4f)( CC, (GLfloat) red, (GLfloat) green,
- (GLfloat) blue, (GLfloat) alpha );
- }
-
-
- void APIENTRY glColor4f( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha )
- {
- GET_CONTEXT;
- (*CC->API.Color4f)( CC, red, green, blue, alpha );
- }
-
- void APIENTRY glColor4i( GLint red, GLint green, GLint blue, GLint alpha )
- {
- GET_CONTEXT;
- (*CC->API.Color4f)( CC, INT_TO_FLOAT(red), INT_TO_FLOAT(green),
- INT_TO_FLOAT(blue), INT_TO_FLOAT(alpha) );
- }
-
-
- void APIENTRY glColor4s( GLshort red, GLshort green, GLshort blue, GLshort alpha )
- {
- GET_CONTEXT;
- (*CC->API.Color4f)( CC, SHORT_TO_FLOAT(red), SHORT_TO_FLOAT(green),
- SHORT_TO_FLOAT(blue), SHORT_TO_FLOAT(alpha) );
- }
-
- void APIENTRY glColor4ub( GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha )
- {
- GET_CONTEXT;
- (*CC->API.Color4ub)( CC, red, green, blue, alpha );
- }
-
- void APIENTRY glColor4ui( GLuint red, GLuint green, GLuint blue, GLuint alpha )
- {
- GET_CONTEXT;
- (*CC->API.Color4f)( CC, UINT_TO_FLOAT(red), UINT_TO_FLOAT(green),
- UINT_TO_FLOAT(blue), UINT_TO_FLOAT(alpha) );
- }
-
- void APIENTRY glColor4us( GLushort red, GLushort green, GLushort blue, GLushort alpha )
- {
- GET_CONTEXT;
- (*CC->API.Color4f)( CC, USHORT_TO_FLOAT(red), USHORT_TO_FLOAT(green),
- USHORT_TO_FLOAT(blue), USHORT_TO_FLOAT(alpha) );
- }
-
-
- void APIENTRY glColor3bv( const GLbyte *v )
- {
- GET_CONTEXT;
- (*CC->API.Color3f)( CC, BYTE_TO_FLOAT(v[0]), BYTE_TO_FLOAT(v[1]),
- BYTE_TO_FLOAT(v[2]) );
- }
-
-
- void APIENTRY glColor3dv( const GLdouble *v )
- {
- GET_CONTEXT;
- (*CC->API.Color3f)( CC, (GLdouble) v[0], (GLdouble) v[1], (GLdouble) v[2] );
- }
-
-
- void APIENTRY glColor3fv( const GLfloat *v )
- {
- GET_CONTEXT;
- (*CC->API.Color3fv)( CC, v );
- }
-
-
- void APIENTRY glColor3iv( const GLint *v )
- {
- GET_CONTEXT;
- (*CC->API.Color3f)( CC, INT_TO_FLOAT(v[0]), INT_TO_FLOAT(v[1]),
- INT_TO_FLOAT(v[2]) );
- }
-
-
- void APIENTRY glColor3sv( const GLshort *v )
- {
- GET_CONTEXT;
- (*CC->API.Color3f)( CC, SHORT_TO_FLOAT(v[0]), SHORT_TO_FLOAT(v[1]),
- SHORT_TO_FLOAT(v[2]) );
- }
-
-
- void APIENTRY glColor3ubv( const GLubyte *v )
- {
- GET_CONTEXT;
- (*CC->API.Color4ub)( CC, v[0], v[1], v[2], 255 );
- }
-
-
- void APIENTRY glColor3uiv( const GLuint *v )
- {
- GET_CONTEXT;
- (*CC->API.Color3f)( CC, UINT_TO_FLOAT(v[0]), UINT_TO_FLOAT(v[1]),
- UINT_TO_FLOAT(v[2]) );
- }
-
-
- void APIENTRY glColor3usv( const GLushort *v )
- {
- GET_CONTEXT;
- (*CC->API.Color3f)( CC, USHORT_TO_FLOAT(v[0]), USHORT_TO_FLOAT(v[1]),
- USHORT_TO_FLOAT(v[2]) );
-
- }
-
-
- void APIENTRY glColor4bv( const GLbyte *v )
- {
- GET_CONTEXT;
- (*CC->API.Color4f)( CC, BYTE_TO_FLOAT(v[0]), BYTE_TO_FLOAT(v[1]),
- BYTE_TO_FLOAT(v[2]), BYTE_TO_FLOAT(v[3]) );
- }
-
-
- void APIENTRY glColor4dv( const GLdouble *v )
- {
- GET_CONTEXT;
- (*CC->API.Color4f)( CC, (GLdouble) v[0], (GLdouble) v[1],
- (GLdouble) v[2], (GLdouble) v[3] );
- }
-
-
- void APIENTRY glColor4fv( const GLfloat *v )
- {
- GET_CONTEXT;
- (*CC->API.Color4f)( CC, v[0], v[1], v[2], v[3] );
- }
-
-
- void APIENTRY glColor4iv( const GLint *v )
- {
- GET_CONTEXT;
- (*CC->API.Color4f)( CC, INT_TO_FLOAT(v[0]), INT_TO_FLOAT(v[1]),
- INT_TO_FLOAT(v[2]), INT_TO_FLOAT(v[3]) );
- }
-
-
- void APIENTRY glColor4sv( const GLshort *v )
- {
- GET_CONTEXT;
- (*CC->API.Color4f)( CC, SHORT_TO_FLOAT(v[0]), SHORT_TO_FLOAT(v[1]),
- SHORT_TO_FLOAT(v[2]), SHORT_TO_FLOAT(v[3]) );
- }
-
-
- void APIENTRY glColor4ubv( const GLubyte *v )
- {
- GET_CONTEXT;
- (*CC->API.Color4ubv)( CC, v );
- }
-
-
- void APIENTRY glColor4uiv( const GLuint *v )
- {
- GET_CONTEXT;
- (*CC->API.Color4f)( CC, UINT_TO_FLOAT(v[0]), UINT_TO_FLOAT(v[1]),
- UINT_TO_FLOAT(v[2]), UINT_TO_FLOAT(v[3]) );
- }
-
-
- void APIENTRY glColor4usv( const GLushort *v )
- {
- GET_CONTEXT;
- (*CC->API.Color4f)( CC, USHORT_TO_FLOAT(v[0]), USHORT_TO_FLOAT(v[1]),
- USHORT_TO_FLOAT(v[2]), USHORT_TO_FLOAT(v[3]) );
- }
-
-
- void APIENTRY glColorMask( GLboolean red, GLboolean green,
- GLboolean blue, GLboolean alpha )
- {
- GET_CONTEXT;
- CHECK_CONTEXT;
- (*CC->API.ColorMask)(CC, red, green, blue, alpha);
- }
-
-
- void APIENTRY glColorMaterial( GLenum face, GLenum mode )
- {
- GET_CONTEXT;
- CHECK_CONTEXT;
- (*CC->API.ColorMaterial)(CC, face, mode);
- }
-
-
- void APIENTRY glColorPointer( GLint size, GLenum type, GLsizei stride,
- const GLvoid *ptr )
- {
- GET_CONTEXT;
- CHECK_CONTEXT;
- (*CC->API.ColorPointer)(CC, size, type, stride, ptr);
- }
-
-
- void APIENTRY glColorTableEXT( GLenum target, GLenum internalFormat,
- GLsizei width, GLenum format, GLenum type,
- const GLvoid *table )
- {
- struct gl_image *image;
- GET_CONTEXT;
- CHECK_CONTEXT;
- image = gl_unpack_image( CC, width, 1, format, type, table );
- (*CC->API.ColorTable)( CC, target, internalFormat, image );
- if (image->RefCount == 0)
- gl_free_image(image);
- }
-
-
- void APIENTRY glColorSubTableEXT( GLenum target, GLsizei start, GLsizei count,
- GLenum format, GLenum type,
- const GLvoid *data )
- {
- struct gl_image *image;
- GET_CONTEXT;
- CHECK_CONTEXT;
- image = gl_unpack_image( CC, count, 1, format, type, data );
- (*CC->API.ColorSubTable)( CC, target, start, image );
- if (image->RefCount == 0)
- gl_free_image(image);
- }
-
-
-
- void APIENTRY glCopyPixels( GLint x, GLint y, GLsizei width, GLsizei height,
- GLenum type )
- {
- GET_CONTEXT;
- CHECK_CONTEXT;
- (*CC->API.CopyPixels)(CC, x, y, width, height, type);
- }
-
-
- void APIENTRY glCopyTexImage1D( GLenum target, GLint level,
- GLenum internalformat,
- GLint x, GLint y,
- GLsizei width, GLint border )
- {
- GET_CONTEXT;
- CHECK_CONTEXT;
- (*CC->API.CopyTexImage1D)( CC, target, level, internalformat,
- x, y, width, border );
- }
-
-
- void APIENTRY glCopyTexImage2D( GLenum target, GLint level,
- GLenum internalformat,
- GLint x, GLint y,
- GLsizei width, GLsizei height, GLint border )
- {
- GET_CONTEXT;
- CHECK_CONTEXT;
- (*CC->API.CopyTexImage2D)( CC, target, level, internalformat,
- x, y, width, height, border );
- }
-
-
- void APIENTRY glCopyTexSubImage1D( GLenum target, GLint level,
- GLint xoffset, GLint x, GLint y,
- GLsizei width )
- {
- GET_CONTEXT;
- CHECK_CONTEXT;
- (*CC->API.CopyTexSubImage1D)( CC, target, level, xoffset, x, y, width );
- }
-
-
- void APIENTRY glCopyTexSubImage2D( GLenum target, GLint level,
- GLint xoffset, GLint yoffset,
- GLint x, GLint y,
- GLsizei width, GLsizei height )
- {
- GET_CONTEXT;
- CHECK_CONTEXT;
- (*CC->API.CopyTexSubImage2D)( CC, target, level, xoffset, yoffset,
- x, y, width, height );
- }
-
-
- /* 1.2 */
- void APIENTRY glCopyTexSubImage3D( GLenum target, GLint level, GLint xoffset,
- GLint yoffset, GLint zoffset,
- GLint x, GLint y, GLsizei width,
- GLsizei height )
- {
- GET_CONTEXT;
- CHECK_CONTEXT;
- (*CC->API.CopyTexSubImage3DEXT)( CC, target, level, xoffset, yoffset,
- zoffset, x, y, width, height );
- }
-
-
-
- void APIENTRY glCullFace( GLenum mode )
- {
- GET_CONTEXT;
- CHECK_CONTEXT;
- (*CC->API.CullFace)(CC, mode);
- }
-
-
- void APIENTRY glDepthFunc( GLenum func )
- {
- GET_CONTEXT;
- CHECK_CONTEXT;
- (*CC->API.DepthFunc)( CC, func );
- }
-
-
- void APIENTRY glDepthMask( GLboolean flag )
- {
- GET_CONTEXT;
- CHECK_CONTEXT;
- (*CC->API.DepthMask)( CC, flag );
- }
-
-
- void APIENTRY glDepthRange( GLclampd near_val, GLclampd far_val )
- {
- GET_CONTEXT;
- CHECK_CONTEXT;
- (*CC->API.DepthRange)( CC, near_val, far_val );
- }
-
-
- void APIENTRY glDeleteLists( GLuint list, GLsizei range )
- {
- GET_CONTEXT;
- CHECK_CONTEXT;
- (*CC->API.DeleteLists)(CC, list, range);
- }
-
-
- void APIENTRY glDeleteTextures( GLsizei n, const GLuint *textures)
- {
- GET_CONTEXT;
- CHECK_CONTEXT;
- (*CC->API.DeleteTextures)(CC, n, textures);
- }
-
-
- void APIENTRY glDisable( GLenum cap )
- {
- GET_CONTEXT;
- CHECK_CONTEXT;
- (*CC->API.Disable)( CC, cap );
- }
-
-
- void APIENTRY glDisableClientState( GLenum cap )
- {
- GET_CONTEXT;
- CHECK_CONTEXT;
- (*CC->API.DisableClientState)( CC, cap );
- }
-
-
- void APIENTRY glDrawArrays( GLenum mode, GLint first, GLsizei count )
- {
- GET_CONTEXT;
- CHECK_CONTEXT;
- (*CC->API.DrawArrays)(CC, mode, first, count);
- }
-
-
- void APIENTRY glDrawBuffer( GLenum mode )
- {
- GET_CONTEXT;
- CHECK_CONTEXT;
- (*CC->API.DrawBuffer)(CC, mode);
- }
-
-
- void APIENTRY glDrawElements( GLenum mode, GLsizei count,
- GLenum type, const GLvoid *indices )
- {
- GET_CONTEXT;
- CHECK_CONTEXT;
- (*CC->API.DrawElements)( CC, mode, count, type, indices );
- }
-
-
- void APIENTRY glDrawPixels( GLsizei width, GLsizei height,
- GLenum format, GLenum type, const GLvoid *pixels )
- {
- GET_CONTEXT;
- CHECK_CONTEXT;
- if (!CC->DirectContext || CC->CompileFlag
- || !gl_direct_DrawPixels(CC, &CC->Unpack, width, height,
- format, type, pixels)) {
- struct gl_image *image;
- image = gl_unpack_image( CC, width, height, format, type, pixels );
- (*CC->API.DrawPixels)( CC, image );
- if (image->RefCount==0) {
- /* image not in display list */
- gl_free_image( image );
- }
- }
- }
-
-
- /* GL_VERSION_1_2 */
- void APIENTRY glDrawRangeElements( GLenum mode, GLuint start, GLuint end,
- GLsizei count, GLenum type, const GLvoid *indices )
- {
- GET_CONTEXT;
- CHECK_CONTEXT;
- (*CC->API.DrawRangeElements)( CC, mode, start, end, count, type, indices );
- }
-
-
- void APIENTRY glEnable( GLenum cap )
- {
- GET_CONTEXT;
- CHECK_CONTEXT;
- (*CC->API.Enable)( CC, cap );
- }
-
-
- void APIENTRY glEnableClientState( GLenum cap )
- {
- GET_CONTEXT;
- CHECK_CONTEXT;
- (*CC->API.EnableClientState)( CC, cap );
- }
-
-
- void APIENTRY glEnd( void )
- {
- GET_CONTEXT;
- CHECK_CONTEXT;
- (*CC->API.End)( CC );
- }
-
-
- void APIENTRY glEndList( void )
- {
- GET_CONTEXT;
- CHECK_CONTEXT;
- (*CC->API.EndList)(CC);
- }
-
-
-
-
- void APIENTRY glEvalCoord1d( GLdouble u )
- {
- GET_CONTEXT;
- CHECK_CONTEXT;
- (*CC->API.EvalCoord1f)( CC, (GLfloat) u );
- }
-
-
- void APIENTRY glEvalCoord1f( GLfloat u )
- {
- GET_CONTEXT;
- CHECK_CONTEXT;
- (*CC->API.EvalCoord1f)( CC, u );
- }
-
-
- void APIENTRY glEvalCoord1dv( const GLdouble *u )
- {
- GET_CONTEXT;
- CHECK_CONTEXT;
- (*CC->API.EvalCoord1f)( CC, (GLfloat) *u );
- }
-
-
- void APIENTRY glEvalCoord1fv( const GLfloat *u )
- {
- GET_CONTEXT;
- CHECK_CONTEXT;
- (*CC->API.EvalCoord1f)( CC, (GLfloat) *u );
- }
-
-
- void APIENTRY glEvalCoord2d( GLdouble u, GLdouble v )
- {
- GET_CONTEXT;
- CHECK_CONTEXT;
- (*CC->API.EvalCoord2f)( CC, (GLfloat) u, (GLfloat) v );
- }
-
-
- void APIENTRY glEvalCoord2f( GLfloat u, GLfloat v )
- {
- GET_CONTEXT;
- CHECK_CONTEXT;
- (*CC->API.EvalCoord2f)( CC, u, v );
- }
-
-
- void APIENTRY glEvalCoord2dv( const GLdouble *u )
- {
- GET_CONTEXT;
- CHECK_CONTEXT;
- (*CC->API.EvalCoord2f)( CC, (GLfloat) u[0], (GLfloat) u[1] );
- }
-
-
- void APIENTRY glEvalCoord2fv( const GLfloat *u )
- {
- GET_CONTEXT;
- CHECK_CONTEXT;
- (*CC->API.EvalCoord2f)( CC, u[0], u[1] );
- }
-
-
- void APIENTRY glEvalPoint1( GLint i )
- {
- GET_CONTEXT;
- CHECK_CONTEXT;
- (*CC->API.EvalPoint1)( CC, i );
- }
-
-
- void APIENTRY glEvalPoint2( GLint i, GLint j )
- {
- GET_CONTEXT;
- CHECK_CONTEXT;
- (*CC->API.EvalPoint2)( CC, i, j );
- }
-
-
- void APIENTRY glEvalMesh1( GLenum mode, GLint i1, GLint i2 )
- {
- GET_CONTEXT;
- CHECK_CONTEXT;
- (*CC->API.EvalMesh1)( CC, mode, i1, i2 );
- }
-
-
- void APIENTRY glEdgeFlag( GLboolean flag )
- {
- GET_CONTEXT;
- CHECK_CONTEXT;
- (*CC->API.EdgeFlag)(CC, flag);
- }
-
-
- void APIENTRY glEdgeFlagv( const GLboolean *flag )
- {
- GET_CONTEXT;
- CHECK_CONTEXT;
- (*CC->API.EdgeFlag)(CC, *flag);
- }
-
-
- void APIENTRY glEdgeFlagPointer( GLsizei stride, const GLboolean *ptr )
- {
- GET_CONTEXT;
- CHECK_CONTEXT;
- (*CC->API.EdgeFlagPointer)(CC, stride, ptr);
- }
-
-
- void APIENTRY glEvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 )
- {
- GET_CONTEXT;
- CHECK_CONTEXT;
- (*CC->API.EvalMesh2)( CC, mode, i1, i2, j1, j2 );
- }
-
-
- void APIENTRY glFeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer )
- {
- GET_CONTEXT;
- CHECK_CONTEXT;
- (*CC->API.FeedbackBuffer)(CC, size, type, buffer);
- }
-
-
- void APIENTRY glFinish( void )
- {
- GET_CONTEXT;
- CHECK_CONTEXT;
- (*CC->API.Finish)(CC);
- }
-
-
- void APIENTRY glFlush( void )
- {
- GET_CONTEXT;
- CHECK_CONTEXT;
- (*CC->API.Flush)(CC);
- }
-
-
- void APIENTRY glFogf( GLenum pname, GLfloat param )
- {
- GET_CONTEXT;
- CHECK_CONTEXT;
- (*CC->API.Fogfv)(CC, pname, ¶m);
- }
-
-
- void APIENTRY glFogi( GLenum pname, GLint param )
- {
- GLfloat fparam = (GLfloat) param;
- GET_CONTEXT;
- CHECK_CONTEXT;
- (*CC->API.Fogfv)(CC, pname, &fparam);
- }
-
-
- void APIENTRY glFogfv( GLenum pname, const GLfloat *params )
- {
- GET_CONTEXT;
- CHECK_CONTEXT;
- (*CC->API.Fogfv)(CC, pname, params);
- }
-
-
- void APIENTRY glFogiv( GLenum pname, const GLint *params )
- {
- GLfloat p[4];
- GET_CONTEXT;
- CHECK_CONTEXT;
-
- switch (pname) {
- case GL_FOG_MODE:
- case GL_FOG_DENSITY:
- case GL_FOG_START:
- case GL_FOG_END:
- case GL_FOG_INDEX:
- p[0] = (GLfloat) *params;
- break;
- case GL_FOG_COLOR:
- p[0] = INT_TO_FLOAT( params[0] );
- p[1] = INT_TO_FLOAT( params[1] );
- p[2] = INT_TO_FLOAT( params[2] );
- p[3] = INT_TO_FLOAT( params[3] );
- break;
- default:
- /* Error will be caught later in gl_Fogfv */
- ;
- }
- (*CC->API.Fogfv)( CC, pname, p );
- }
-
-
-
- void APIENTRY glFrontFace( GLenum mode )
- {
- GET_CONTEXT;
- CHECK_CONTEXT;
- (*CC->API.FrontFace)(CC, mode);
- }
-
-
- void APIENTRY glFrustum( GLdouble left, GLdouble right,
- GLdouble bottom, GLdouble top,
- GLdouble nearval, GLdouble farval )
- {
- GET_CONTEXT;
- CHECK_CONTEXT;
- (*CC->API.Frustum)(CC, left, right, bottom, top, nearval, farval);
- }
-
-
- GLuint APIENTRY glGenLists( GLsizei range )
- {
- GET_CONTEXT;
- CHECK_CONTEXT_RETURN(0);
- return (*CC->API.GenLists)(CC, range);
- }
-
-
- void APIENTRY glGenTextures( GLsizei n, GLuint *textures )
- {
- GET_CONTEXT;
- CHECK_CONTEXT;
- (*CC->API.GenTextures)(CC, n, textures);
- }
-
-
- void APIENTRY glGetBooleanv( GLenum pname, GLboolean *params )
- {
- GET_CONTEXT;
- CHECK_CONTEXT;
- (*CC->API.GetBooleanv)(CC, pname, params);
- }
-
-
- void APIENTRY glGetClipPlane( GLenum plane, GLdouble *equation )
- {
- GET_CONTEXT;
- CHECK_CONTEXT;
- (*CC->API.GetClipPlane)(CC, plane, equation);
- }
-
-
- void APIENTRY glGetColorTableEXT( GLenum target, GLenum format,
- GLenum type, GLvoid *table )
- {
- GET_CONTEXT;
- CHECK_CONTEXT;
- (*CC->API.GetColorTable)(CC, target, format, type, table);
- }
-
-
- void APIENTRY glGetColorTableParameterivEXT( GLenum target, GLenum pname,
- GLint *params )
- {
- GET_CONTEXT;
- CHECK_CONTEXT;
- (*CC->API.GetColorTableParameteriv)(CC, target, pname, params);
- }
-
-
- void APIENTRY glGetColorTableParameterfvEXT( GLenum target, GLenum pname,
- GLfloat *params )
- {
- GLint iparams;
- glGetColorTableParameterivEXT( target, pname, &iparams );
- *params = (GLfloat) iparams;
- }
-
-
- void APIENTRY glGetDoublev( GLenum pname, GLdouble *params )
- {
- GET_CONTEXT;
- CHECK_CONTEXT;
- (*CC->API.GetDoublev)(CC, pname, params);
- }
-
-
- GLenum APIENTRY glGetError( void )
- {
- GET_CONTEXT;
- if (!CC) {
- /* No current context */
- return (GLenum) GL_NO_ERROR;
- }
- return (*CC->API.GetError)(CC);
- }
-
-
- void APIENTRY glGetFloatv( GLenum pname, GLfloat *params )
- {
- GET_CONTEXT;
- CHECK_CONTEXT;
- (*CC->API.GetFloatv)(CC, pname, params);
- }
-
-
- void APIENTRY glGetIntegerv( GLenum pname, GLint *params )
- {
- GET_CONTEXT;
- CHECK_CONTEXT;
- (*CC->API.GetIntegerv)(CC, pname, params);
- }
-
-
- void APIENTRY glGetLightfv( GLenum light, GLenum pname, GLfloat *params )
- {
- GET_CONTEXT;
- CHECK_CONTEXT;
- (*CC->API.GetLightfv)(CC, light, pname, params);
- }
-
-
- void APIENTRY glGetLightiv( GLenum light, GLenum pname, GLint *params )
- {
- GET_CONTEXT;
- CHECK_CONTEXT;
- (*CC->API.GetLightiv)(CC, light, pname, params);
- }
-
-
- void APIENTRY glGetMapdv( GLenum target, GLenum query, GLdouble *v )
- {
- GET_CONTEXT;
- CHECK_CONTEXT;
- (*CC->API.GetMapdv)( CC, target, query, v );
- }
-
-
- void APIENTRY glGetMapfv( GLenum target, GLenum query, GLfloat *v )
- {
- GET_CONTEXT;
- CHECK_CONTEXT;
- (*CC->API.GetMapfv)( CC, target, query, v );
- }
-
-
- void APIENTRY glGetMapiv( GLenum target, GLenum query, GLint *v )
- {
- GET_CONTEXT;
- CHECK_CONTEXT;
- (*CC->API.GetMapiv)( CC, target, query, v );
- }
-
-
- void APIENTRY glGetMaterialfv( GLenum face, GLenum pname, GLfloat *params )
- {
- GET_CONTEXT;
- CHECK_CONTEXT;
- (*CC->API.GetMaterialfv)(CC, face, pname, params);
- }
-
-
- void APIENTRY glGetMaterialiv( GLenum face, GLenum pname, GLint *params )
- {
- GET_CONTEXT;
- CHECK_CONTEXT;
- (*CC->API.GetMaterialiv)(CC, face, pname, params);
- }
-
-
- void APIENTRY glGetPixelMapfv( GLenum map, GLfloat *values )
- {
- GET_CONTEXT;
- CHECK_CONTEXT;
- (*CC->API.GetPixelMapfv)(CC, map, values);
- }
-
-
- void APIENTRY glGetPixelMapuiv( GLenum map, GLuint *values )
- {
- GET_CONTEXT;
- CHECK_CONTEXT;
- (*CC->API.GetPixelMapuiv)(CC, map, values);
- }
-
-
- void APIENTRY glGetPixelMapusv( GLenum map, GLushort *values )
- {
- GET_CONTEXT;
- CHECK_CONTEXT;
- (*CC->API.GetPixelMapusv)(CC, map, values);
- }
-
-
- void APIENTRY glGetPointerv( GLenum pname, GLvoid **params )
- {
- GET_CONTEXT;
- CHECK_CONTEXT;
- (*CC->API.GetPointerv)(CC, pname, params);
- }
-
-
- void APIENTRY glGetPolygonStipple( GLubyte *mask )
- {
- GET_CONTEXT;
- CHECK_CONTEXT;
- (*CC->API.GetPolygonStipple)(CC, mask);
- }
-
-
- const GLubyte * APIENTRY glGetString( GLenum name )
- {
- GET_CONTEXT;
- CHECK_CONTEXT_RETURN(NULL);
- return (*CC->API.GetString)(CC, name);
- }
-
-
-
- void APIENTRY glGetTexEnvfv( GLenum target, GLenum pname, GLfloat *params )
- {
- GET_CONTEXT;
- CHECK_CONTEXT;
- (*CC->API.GetTexEnvfv)(CC, target, pname, params);
- }
-
-
- void APIENTRY glGetTexEnviv( GLenum target, GLenum pname, GLint *params )
- {
- GET_CONTEXT;
- CHECK_CONTEXT;
- (*CC->API.GetTexEnviv)(CC, target, pname, params);
- }
-
-
- void APIENTRY glGetTexGeniv( GLenum coord, GLenum pname, GLint *params )
- {
- GET_CONTEXT;
- CHECK_CONTEXT;
- (*CC->API.GetTexGeniv)(CC, coord, pname, params);
- }
-
-
- void APIENTRY glGetTexGendv( GLenum coord, GLenum pname, GLdouble *params )
- {
- GET_CONTEXT;
- CHECK_CONTEXT;
- (*CC->API.GetTexGendv)(CC, coord, pname, params);
- }
-
-
- void APIENTRY glGetTexGenfv( GLenum coord, GLenum pname, GLfloat *params )
- {
- GET_CONTEXT;
- CHECK_CONTEXT;
- (*CC->API.GetTexGenfv)(CC, coord, pname, params);
- }
-
-
-
- void APIENTRY glGetTexImage( GLenum target, GLint level, GLenum format,
- GLenum type, GLvoid *pixels )
- {
- GET_CONTEXT;
- CHECK_CONTEXT;
- (*CC->API.GetTexImage)(CC, target, level, format, type, pixels);
- }
-
-
- void APIENTRY glGetTexLevelParameterfv( GLenum target, GLint level,
- GLenum pname, GLfloat *params )
- {
- GET_CONTEXT;
- CHECK_CONTEXT;
- (*CC->API.GetTexLevelParameterfv)(CC, target, level, pname, params);
- }
-
-
- void APIENTRY glGetTexLevelParameteriv( GLenum target, GLint level,
- GLenum pname, GLint *params )
- {
- GET_CONTEXT;
- CHECK_CONTEXT;
- (*CC->API.GetTexLevelParameteriv)(CC, target, level, pname, params);
- }
-
-
-
-
- void APIENTRY glGetTexParameterfv( GLenum target, GLenum pname, GLfloat *params)
- {
- GET_CONTEXT;
- CHECK_CONTEXT;
- (*CC->API.GetTexParameterfv)(CC, target, pname, params);
- }
-
-
- void APIENTRY glGetTexParameteriv( GLenum target, GLenum pname, GLint *params )
- {
- GET_CONTEXT;
- CHECK_CONTEXT;
- (*CC->API.GetTexParameteriv)(CC, target, pname, params);
- }
-
-
- void APIENTRY glHint( GLenum target, GLenum mode )
- {
- GET_CONTEXT;
- CHECK_CONTEXT;
- (*CC->API.Hint)(CC, target, mode);
- }
-
-
- void APIENTRY glIndexd( GLdouble c )
- {
- GET_CONTEXT;
- (*CC->API.Indexf)( CC, (GLfloat) c );
- }
-
-
- void APIENTRY glIndexf( GLfloat c )
- {
- GET_CONTEXT;
- (*CC->API.Indexf)( CC, c );
- }
-
-
- void APIENTRY glIndexi( GLint c )
- {
- GET_CONTEXT;
- (*CC->API.Indexi)( CC, c );
- }
-
-
- void APIENTRY glIndexs( GLshort c )
- {
- GET_CONTEXT;
- (*CC->API.Indexi)( CC, (GLint) c );
- }
-
-
- /* GL_VERSION_1_1 */
- void APIENTRY glIndexub( GLubyte c )
- {
- GET_CONTEXT;
- (*CC->API.Indexi)( CC, (GLint) c );
- }
-
-
- void APIENTRY glIndexdv( const GLdouble *c )
- {
- GET_CONTEXT;
- (*CC->API.Indexf)( CC, (GLfloat) *c );
- }
-
-
- void APIENTRY glIndexfv( const GLfloat *c )
- {
- GET_CONTEXT;
- (*CC->API.Indexf)( CC, *c );
- }
-
-
- void APIENTRY glIndexiv( const GLint *c )
- {
- GET_CONTEXT;
- (*CC->API.Indexi)( CC, *c );
- }
-
-
- void APIENTRY glIndexsv( const GLshort *c )
- {
- GET_CONTEXT;
- (*CC->API.Indexi)( CC, (GLint) *c );
- }
-
-
- /* GL_VERSION_1_1 */
- void APIENTRY glIndexubv( const GLubyte *c )
- {
- GET_CONTEXT;
- (*CC->API.Indexi)( CC, (GLint) *c );
- }
-
-
- void APIENTRY glIndexMask( GLuint mask )
- {
- GET_CONTEXT;
- (*CC->API.IndexMask)(CC, mask);
- }
-
-
- void APIENTRY glIndexPointer( GLenum type, GLsizei stride, const GLvoid *ptr )
- {
- GET_CONTEXT;
- CHECK_CONTEXT;
- (*CC->API.IndexPointer)(CC, type, stride, ptr);
- }
-
-
- void APIENTRY glInterleavedArrays( GLenum format, GLsizei stride,
- const GLvoid *pointer )
- {
- GET_CONTEXT;
- CHECK_CONTEXT;
- (*CC->API.InterleavedArrays)( CC, format, stride, pointer );
- }
-
-
- void APIENTRY glInitNames( void )
- {
- GET_CONTEXT;
- CHECK_CONTEXT;
- (*CC->API.InitNames)(CC);
- }
-
-
- GLboolean APIENTRY glIsList( GLuint list )
- {
- GET_CONTEXT;
- CHECK_CONTEXT_RETURN(GL_FALSE);
- return (*CC->API.IsList)(CC, list);
- }
-
-
- GLboolean APIENTRY glIsTexture( GLuint texture )
- {
- GET_CONTEXT;
- CHECK_CONTEXT_RETURN(GL_FALSE);
- return (*CC->API.IsTexture)(CC, texture);
- }
-
-
- void APIENTRY glLightf( GLenum light, GLenum pname, GLfloat param )
- {
- GET_CONTEXT;
- CHECK_CONTEXT;
- (*CC->API.Lightfv)( CC, light, pname, ¶m, 1 );
- }
-
-
-
- void APIENTRY glLighti( GLenum light, GLenum pname, GLint param )
- {
- GLfloat fparam = (GLfloat) param;
- GET_CONTEXT;
- CHECK_CONTEXT;
- (*CC->API.Lightfv)( CC, light, pname, &fparam, 1 );
- }
-
-
-
- void APIENTRY glLightfv( GLenum light, GLenum pname, const GLfloat *params )
- {
- GET_CONTEXT;
- CHECK_CONTEXT;
- (*CC->API.Lightfv)( CC, light, pname, params, 4 );
- }
-
-
-
- void APIENTRY glLightiv( GLenum light, GLenum pname, const GLint *params )
- {
- GLfloat fparam[4];
- GET_CONTEXT;
- CHECK_CONTEXT;
-
- switch (pname) {
- case GL_AMBIENT:
- case GL_DIFFUSE:
- case GL_SPECULAR:
- fparam[0] = INT_TO_FLOAT( params[0] );
- fparam[1] = INT_TO_FLOAT( params[1] );
- fparam[2] = INT_TO_FLOAT( params[2] );
- fparam[3] = INT_TO_FLOAT( params[3] );
- break;
- case GL_POSITION:
- fparam[0] = (GLfloat) params[0];
- fparam[1] = (GLfloat) params[1];
- fparam[2] = (GLfloat) params[2];
- fparam[3] = (GLfloat) params[3];
- break;
- case GL_SPOT_DIRECTION:
- fparam[0] = (GLfloat) params[0];
- fparam[1] = (GLfloat) params[1];
- fparam[2] = (GLfloat) params[2];
- break;
- case GL_SPOT_EXPONENT:
- case GL_SPOT_CUTOFF:
- case GL_CONSTANT_ATTENUATION:
- case GL_LINEAR_ATTENUATION:
- case GL_QUADRATIC_ATTENUATION:
- fparam[0] = (GLfloat) params[0];
- break;
- default:
- /* error will be caught later in gl_Lightfv */
- ;
- }
- (*CC->API.Lightfv)( CC, light, pname, fparam, 4 );
- }
-
-
-
- void APIENTRY glLightModelf( GLenum pname, GLfloat param )
- {
- GET_CONTEXT;
- CHECK_CONTEXT;
- (*CC->API.LightModelfv)( CC, pname, ¶m );
- }
-
-
- void APIENTRY glLightModeli( GLenum pname, GLint param )
- {
- GLfloat fparam[4];
- GET_CONTEXT;
- CHECK_CONTEXT;
- fparam[0] = (GLfloat) param;
- (*CC->API.LightModelfv)( CC, pname, fparam );
- }
-
-
- void APIENTRY glLightModelfv( GLenum pname, const GLfloat *params )
- {
- GET_CONTEXT;
- CHECK_CONTEXT;
- (*CC->API.LightModelfv)( CC, pname, params );
- }
-
-
- void APIENTRY glLightModeliv( GLenum pname, const GLint *params )
- {
- GLfloat fparam[4];
- GET_CONTEXT;
- CHECK_CONTEXT;
-
- switch (pname) {
- case GL_LIGHT_MODEL_AMBIENT:
- fparam[0] = INT_TO_FLOAT( params[0] );
- fparam[1] = INT_TO_FLOAT( params[1] );
- fparam[2] = INT_TO_FLOAT( params[2] );
- fparam[3] = INT_TO_FLOAT( params[3] );
- break;
- case GL_LIGHT_MODEL_LOCAL_VIEWER:
- case GL_LIGHT_MODEL_TWO_SIDE:
- fparam[0] = (GLfloat) params[0];
- break;
- default:
- /* Error will be caught later in gl_LightModelfv */
- ;
- }
- (*CC->API.LightModelfv)( CC, pname, fparam );
- }
-
-
- void APIENTRY glLineWidth( GLfloat width )
- {
- GET_CONTEXT;
- CHECK_CONTEXT;
- (*CC->API.LineWidth)(CC, width);
- }
-
-
- void APIENTRY glLineStipple( GLint factor, GLushort pattern )
- {
- GET_CONTEXT;
- CHECK_CONTEXT;
- (*CC->API.LineStipple)(CC, factor, pattern);
- }
-
-
- void APIENTRY glListBase( GLuint base )
- {
- GET_CONTEXT;
- CHECK_CONTEXT;
- (*CC->API.ListBase)(CC, base);
- }
-
-
- void APIENTRY glLoadIdentity( void )
- {
- GET_CONTEXT;
- CHECK_CONTEXT;
- (*CC->API.LoadIdentity)( CC );
- }
-
-
- void APIENTRY glLoadMatrixd( const GLdouble *m )
- {
- GLfloat fm[16];
- GLuint i;
- GET_CONTEXT;
- CHECK_CONTEXT;
-
- for (i=0;i<16;i++) {
- fm[i] = (GLfloat) m[i];
- }
-
- (*CC->API.LoadMatrixf)( CC, fm );
- }
-
-
- void APIENTRY glLoadMatrixf( const GLfloat *m )
- {
- GET_CONTEXT;
- CHECK_CONTEXT;
- (*CC->API.LoadMatrixf)( CC, m );
- }
-
-
- void APIENTRY glLoadName( GLuint name )
- {
- GET_CONTEXT;
- CHECK_CONTEXT;
- (*CC->API.LoadName)(CC, name);
- }
-
-
- void APIENTRY glLogicOp( GLenum opcode )
- {
- GET_CONTEXT;
- CHECK_CONTEXT;
- (*CC->API.LogicOp)(CC, opcode);
- }
-
-
-
- void APIENTRY glMap1d( GLenum target, GLdouble u1, GLdouble u2, GLint stride,
- GLint order, const GLdouble *points )
- {
- GLfloat *pnts;
- GLboolean retain;
- GET_CONTEXT;
- CHECK_CONTEXT;
-
- pnts = gl_copy_map_points1d( target, stride, order, points );
- retain = CC->CompileFlag;
- (*CC->API.Map1f)( CC, target, u1, u2, stride, order, pnts, retain );
- }
-
-
- void APIENTRY glMap1f( GLenum target, GLfloat u1, GLfloat u2, GLint stride,
- GLint order, const GLfloat *points )
- {
- GLfloat *pnts;
- GLboolean retain;
- GET_CONTEXT;
- CHECK_CONTEXT;
-
- pnts = gl_copy_map_points1f( target, stride, order, points );
- retain = CC->CompileFlag;
- (*CC->API.Map1f)( CC, target, u1, u2, stride, order, pnts, retain );
- }
-
-
- void APIENTRY glMap2d( GLenum target,
- GLdouble u1, GLdouble u2, GLint ustride, GLint uorder,
- GLdouble v1, GLdouble v2, GLint vstride, GLint vorder,
- const GLdouble *points )
- {
- GLfloat *pnts;
- GLboolean retain;
- GET_CONTEXT;
- CHECK_CONTEXT;
-
- pnts = gl_copy_map_points2d( target, ustride, uorder,
- vstride, vorder, points );
- retain = CC->CompileFlag;
- (*CC->API.Map2f)( CC, target, u1, u2, ustride, uorder,
- v1, v2, vstride, vorder, pnts, retain );
- }
-
-
- void APIENTRY glMap2f( GLenum target,
- GLfloat u1, GLfloat u2, GLint ustride, GLint uorder,
- GLfloat v1, GLfloat v2, GLint vstride, GLint vorder,
- const GLfloat *points )
- {
- GLfloat *pnts;
- GLboolean retain;
- GET_CONTEXT;
- CHECK_CONTEXT;
-
- pnts = gl_copy_map_points2f( target, ustride, uorder,
- vstride, vorder, points );
- retain = CC->CompileFlag;
- (*CC->API.Map2f)( CC, target, u1, u2, ustride, uorder,
- v1, v2, vstride, vorder, pnts, retain );
- }
-
-
- void APIENTRY glMapGrid1d( GLint un, GLdouble u1, GLdouble u2 )
- {
- GET_CONTEXT;
- CHECK_CONTEXT;
- (*CC->API.MapGrid1f)( CC, un, (GLfloat) u1, (GLfloat) u2 );
- }
-
-
- void APIENTRY glMapGrid1f( GLint un, GLfloat u1, GLfloat u2 )
- {
- GET_CONTEXT;
- CHECK_CONTEXT;
- (*CC->API.MapGrid1f)( CC, un, u1, u2 );
- }
-
-
- void APIENTRY glMapGrid2d( GLint un, GLdouble u1, GLdouble u2,
- GLint vn, GLdouble v1, GLdouble v2 )
- {
- GET_CONTEXT;
- CHECK_CONTEXT;
- (*CC->API.MapGrid2f)( CC, un, (GLfloat) u1, (GLfloat) u2,
- vn, (GLfloat) v1, (GLfloat) v2 );
- }
-
-
- void APIENTRY glMapGrid2f( GLint un, GLfloat u1, GLfloat u2,
- GLint vn, GLfloat v1, GLfloat v2 )
- {
- GET_CONTEXT;
- CHECK_CONTEXT;
- (*CC->API.MapGrid2f)( CC, un, u1, u2, vn, v1, v2 );
- }
-
-
- void APIENTRY glMaterialf( GLenum face, GLenum pname, GLfloat param )
- {
- GET_CONTEXT;
- CHECK_CONTEXT;
- (*CC->API.Materialfv)( CC, face, pname, ¶m );
- }
-
-
-
- void APIENTRY glMateriali( GLenum face, GLenum pname, GLint param )
- {
- GLfloat fparam[4];
- GET_CONTEXT;
- CHECK_CONTEXT;
- fparam[0] = (GLfloat) param;
- (*CC->API.Materialfv)( CC, face, pname, fparam );
- }
-
-
- void APIENTRY glMaterialfv( GLenum face, GLenum pname, const GLfloat *params )
- {
- GET_CONTEXT;
- CHECK_CONTEXT;
- (*CC->API.Materialfv)( CC, face, pname, params );
- }
-
-
- void APIENTRY glMaterialiv( GLenum face, GLenum pname, const GLint *params )
- {
- GLfloat fparam[4];
- GET_CONTEXT;
- CHECK_CONTEXT;
- switch (pname) {
- case GL_AMBIENT:
- case GL_DIFFUSE:
- case GL_SPECULAR:
- case GL_EMISSION:
- case GL_AMBIENT_AND_DIFFUSE:
- fparam[0] = INT_TO_FLOAT( params[0] );
- fparam[1] = INT_TO_FLOAT( params[1] );
- fparam[2] = INT_TO_FLOAT( params[2] );
- fparam[3] = INT_TO_FLOAT( params[3] );
- break;
- case GL_SHININESS:
- fparam[0] = (GLfloat) params[0];
- break;
- case GL_COLOR_INDEXES:
- fparam[0] = (GLfloat) params[0];
- fparam[1] = (GLfloat) params[1];
- fparam[2] = (GLfloat) params[2];
- break;
- default:
- /* Error will be caught later in gl_Materialfv */
- ;
- }
- (*CC->API.Materialfv)( CC, face, pname, fparam );
- }
-
-
- void APIENTRY glMatrixMode( GLenum mode )
- {
- GET_CONTEXT;
- CHECK_CONTEXT;
- (*CC->API.MatrixMode)( CC, mode );
- }
-
-
- void APIENTRY glMultMatrixd( const GLdouble *m )
- {
- GLfloat fm[16];
- GLuint i;
- GET_CONTEXT;
- CHECK_CONTEXT;
-
- for (i=0;i<16;i++) {
- fm[i] = (GLfloat) m[i];
- }
-
- (*CC->API.MultMatrixf)( CC, fm );
- }
-
-
- void APIENTRY glMultMatrixf( const GLfloat *m )
- {
- GET_CONTEXT;
- CHECK_CONTEXT;
- (*CC->API.MultMatrixf)( CC, m );
- }
-
-
- void APIENTRY glNewList( GLuint list, GLenum mode )
- {
- GET_CONTEXT;
- CHECK_CONTEXT;
- (*CC->API.NewList)(CC, list, mode);
- }
-
- void APIENTRY glNormal3b( GLbyte nx, GLbyte ny, GLbyte nz )
- {
- GET_CONTEXT;
- (*CC->API.Normal3f)( CC, BYTE_TO_FLOAT(nx),
- BYTE_TO_FLOAT(ny), BYTE_TO_FLOAT(nz) );
- }
-
-
- void APIENTRY glNormal3d( GLdouble nx, GLdouble ny, GLdouble nz )
- {
- GLfloat fx, fy, fz;
- GET_CONTEXT;
- if (ABSD(nx)<0.00001) fx = 0.0F; else fx = nx;
- if (ABSD(ny)<0.00001) fy = 0.0F; else fy = ny;
- if (ABSD(nz)<0.00001) fz = 0.0F; else fz = nz;
- (*CC->API.Normal3f)( CC, fx, fy, fz );
- }
-
-
- void APIENTRY glNormal3f( GLfloat nx, GLfloat ny, GLfloat nz )
- {
- GET_CONTEXT;
- #ifdef SHORTCUT
- if (CC->CompileFlag) {
- (*CC->Save.Normal3f)( CC, nx, ny, nz );
- }
- else {
- /* Execute */
- CC->Current.Normal[0] = nx;
- CC->Current.Normal[1] = ny;
- CC->Current.Normal[2] = nz;
- CC->VB->MonoNormal = GL_FALSE;
- }
- #else
- (*CC->API.Normal3f)( CC, nx, ny, nz );
- #endif
- }
-
-
- void APIENTRY glNormal3i( GLint nx, GLint ny, GLint nz )
- {
- GET_CONTEXT;
- (*CC->API.Normal3f)( CC, INT_TO_FLOAT(nx),
- INT_TO_FLOAT(ny), INT_TO_FLOAT(nz) );
- }
-
-
- void APIENTRY glNormal3s( GLshort nx, GLshort ny, GLshort nz )
- {
- GET_CONTEXT;
- (*CC->API.Normal3f)( CC, SHORT_TO_FLOAT(nx),
- SHORT_TO_FLOAT(ny), SHORT_TO_FLOAT(nz) );
- }
-
-
- void APIENTRY glNormal3bv( const GLbyte *v )
- {
- GET_CONTEXT;
- (*CC->API.Normal3f)( CC, BYTE_TO_FLOAT(v[0]),
- BYTE_TO_FLOAT(v[1]), BYTE_TO_FLOAT(v[2]) );
- }
-
-
- void APIENTRY glNormal3dv( const GLdouble *v )
- {
- GLfloat fx, fy, fz;
- GET_CONTEXT;
- if (ABSD(v[0])<0.00001) fx = 0.0F; else fx = v[0];
- if (ABSD(v[1])<0.00001) fy = 0.0F; else fy = v[1];
- if (ABSD(v[2])<0.00001) fz = 0.0F; else fz = v[2];
- (*CC->API.Normal3f)( CC, fx, fy, fz );
- }
-
-
- void APIENTRY glNormal3fv( const GLfloat *v )
- {
- GET_CONTEXT;
- #ifdef SHORTCUT
- if (CC->CompileFlag) {
- (*CC->Save.Normal3fv)( CC, v );
- }
- else {
- /* Execute */
- GLfloat *n = CC->Current.Normal;
- n[0] = v[0];
- n[1] = v[1];
- n[2] = v[2];
- CC->VB->MonoNormal = GL_FALSE;
- }
- #else
- (*CC->API.Normal3fv)( CC, v );
- #endif
- }
-
-
- void APIENTRY glNormal3iv( const GLint *v )
- {
- GET_CONTEXT;
- (*CC->API.Normal3f)( CC, INT_TO_FLOAT(v[0]),
- INT_TO_FLOAT(v[1]), INT_TO_FLOAT(v[2]) );
- }
-
-
- void APIENTRY glNormal3sv( const GLshort *v )
- {
- GET_CONTEXT;
- (*CC->API.Normal3f)( CC, SHORT_TO_FLOAT(v[0]),
- SHORT_TO_FLOAT(v[1]), SHORT_TO_FLOAT(v[2]) );
- }
-
-
- void APIENTRY glNormalPointer( GLenum type, GLsizei stride, const GLvoid *ptr )
- {
- GET_CONTEXT;
- CHECK_CONTEXT;
- (*CC->API.NormalPointer)(CC, type, stride, ptr);
- }
-
-